Princess Fairy Bubbles 64!

Solo Dev

During the start of my game dev journey I created this little gem of a game. It’s a game loosely based on the Super Monkey Ball games, where you need to maneuver a plastic ball into a goal to win the level.

I knew that the simplicity of the game mechanics would allow me to better understand the basics of coding in c# at the time. I created the movement by making sure the player got pushed in the direction the player was pressing.

It’s a simple game and quite short, but at the time I was a complete beginner and it’s still a game I’m proud of.

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